EA and DICE have dropped a bomb on fans of Battlefield: Heroes: the price for items using in-game currency has been jacked up, while the price for funds purchased using real cash has been lowered. The net change? Gamers now must pay to play with the same weapons they've been long enjoying for free, or they have to grind for hours to earn them. Heroes has become something it used to mock.
Elecontronic Arts and Dice Studios have officially postponed the PC beta of Battlefield: Bad Company 2 until early 2010.
EA spokesperson Gordon Van Dyke explained that the beta had been delayed to provide the studio with more "planning time" for the implementation of "optimizations." In addition, the delay will allow Dice to ensure the participation of a maximum number of testers in the BFBC2 PC beta program.
402 announced today on bashandslash.com webcast that there will be no dedicated servers, instead they will use listen servers through steam (that's right, MW2 will be a steam game) using steams VAC for its anti-cheat instead of punkbuster. This is a sad day for the pc gaming community.
Infinity Ward was suppose to offer a full cooperative play for Modern Warfare 2's (PS3, Xbox 360, and PC) story mode, but decided to drop it in the last minute because it ruined the experience. So instead of a full co-op mode, the devs decided to include Spec Ops mode. According to Robert Bowling:
"We did it early on; that’s what Spec Ops started out as, as co-op through story. But it really broke the cinematic experience, took the immersion out of it, out of the story and the pacing and everything we’d spent so long crafting. It just ruined the experience we were aiming for, so we took it out, kept the single-player for that one player intact and polished it.
But then there were moments that were really fun with two players, so we took those moments and put them in Spec Ops.
So you can play moments directly taken from the single-player, in Spec Ops, but it’s polished towards those two players so the experience is pure. You really get the best of both worlds: you get the moments that were fun, but the moments that were shitty we took out."
Joel Emslie, lead character artist of the game also give us a rundown of what to expect on the Specs Ops Mode. here take a look.
The above was taken from QJ.net. You can view the original here.
Posted by EmptyParad0x on Friday, October 16, 2009 @ 10:23:13 EDT -
Ten-hut, soldier -- Codemasters' Sion Lenton reveals in an interview with Telegraph that the company is currently working on DLC for Operation Flashpoint: Dragon Rising and the first round will be available in "a matter of weeks." Lenton also says the company has "ambitious plans" for the game's DLC, though he only mentions the requisite weapon and map add-ons most shooters receive post-release.
The rest of the interview isn't a bad read; Lenton discusses how the idea to bring back the Operation Flashpoint series came about, why Codies went for consoles, the balancing act between keeping it a hardcore, realistic experience without making it too frustrating for gamers and planned Title Updates to keep the game balanced. We're glad he mentioned that last item, because we've heard some folks in the game's forums aren't all too happy with the experience right now.
Posted by EmptyParad0x on Thursday, October 15, 2009 @ 08:25:13 EDT -
I may be alone, but sometimes I like to take a break from FPS games and take total control of the battlefield with some RTS play. For those of you who don't know what RTS is, it's where you play the commander and control all of your forces on the ground. One of the upcoming RTS games is the next installment of the Command & Conquer series, C&C 4: Tiberian Twilight. Here's some behind-the-scenes footage of the game's development. C&C4 will be released in March 2010.
Posted by EmptyParad0x on Wednesday, October 14, 2009 @ 08:26:36 EDT -
Reports are coming in from Electronic Theatre that the PC version of Modern Warfare 2 has been delayed to November 24th. When we hear delayes we tend to think in the vicinity of months, but this delay is only a couple of weeks.
At the moment it is a bit unclear why, as the game itself has already gone gold. Whether this is an actual game delay to work out a few hinks, or a manufacturing delay, Modern Warfare 2 for the PC will not be that far off from its console counterparts when it launches just a couple weeks later. As for the console versions, you can still expect to see them hit store shelves on November 10th.
Posted by EmptyParad0x on Tuesday, October 06, 2009 @ 09:24:08 EDT -